

Graphics options on PC are sadly limited, but I had no problems playing the game with a steady framerate, at max settings, on a GTX 970 at 1440p.Ī lot of tie-ins are lazy, half-arsed attempts to milk some extra money from a movie (hello, Star Trek), but it’s clear this one has been developed with passion-and a lot of money. From the sand dunes of Jakku to the snowy forests of Starkiller Base, they’ve captured the look and feel of the film’s locations brilliantly. You almost feel like you can reach into the screen and touch their shiny little plastic heads. It looks fantastic too, particularly the way it combines its blocky Lego models with realistic lighting and depth of field effects. Still, the real thing’s always better than a soundalike, and John Williams’ rousing score is in there as well. I liked her in the film, but here she sounds vaguely uncomfortable. They do a good job for the most part, although Daisy Ridley is clearly more comfortable playing Rey on screen. I don’t know how much they had to pay Harrison Ford to play a plastic Han Solo, but it must have been a fair amount.

Remarkably, most of the original cast have been roped in to record new dialogue. No other Star Wars game would let you speed around Niima Outpost as Lando Calrissian in a tiny Slave I. I love this, because it captures the creative spirit of Lego, combining different sets to create your own dream moments. And you can hop between planets using a Mass Effect-style galaxy map. So if you want to roll around Endor as BB-8 or help Poe escape the Finalizer as Darth Vader instead of Finn, you can. You can revisit completed levels in freeplay mode, using any characters you’ve unlocked. In fact, the game’s casual attitude to Star Wars canon is one of its greatest strengths. Straying from the source material like this in a regular movie tie-in would be weird, but in this slapstick alternate Lego universe it works. And her descent into Maz’s basement involves some light Tomb Raider-style puzzling. The scene where Rey scavenges in the Star Destroyer wreck becomes an extended sequence of acrobatic platforming. It follows the film closely, but with some deviations. Once the Death Star 2.0 has been destroyed in an explosion of plastic bricks, the game shifts to the events of The Force Awakens. And those are just two early examples of countless gags, the rest of which I’ll let you discover yourself. He panics and pulls the plastic head off, replacing it with the more familiar version. When Luke removes Vader’s helmet, we see the winking face of Hayden Christensen’s Anakin Skywalker. On Endor you hear John Williams’ famous Ewok theme, then the camera spins around to reveal one of the furry critters playing it on a trumpet. It’s a joyful, fast-paced half hour that makes the game’s intentions clear: we’re having fun with the Star Wars universe, we’re not particularly concerned with sticking to the script, and we’re going to make you laugh. You stomp around in an AT-ST, fight Stormtroopers as Wicket the Ewok, and fight alongside Vader as Luke to take down the Emperor. It opens with the Battle of Endor, which is a clever way of adding classic versions of Luke, Vader, Han, and the rest of the gang to the game’s vast stable of playable characters. And even though it’s a simplistic, easy game aimed at younger gamers, older Star Wars fans will still get something out of it. It retells the story of Episode VII with charm, humour, and self-awareness, rendered lovingly in Lego bricks.


For a game based on a film that made $2 billion at the box office and one of the world’s biggest toy brands, Lego Star Wars: The Force Awakens feels surprisingly uncynical.
